package com.game79.musou.webapp.action;

import com.game79.musou.model.Player;

public class CampaignAction extends ActionBase {
	private int difficulty;
	private long campaignId;
	private int level;
	private long battlePlayerId;
	private Object campaign;
	private long battleTeamId;
	private int position;
	private int type;
	private Player player;
	
	public CampaignAction casCampaign(long campaignId){
		player = new Player();
		player.setName("angusx");
		super.setId(campaignId);
		return this;
	}
	public CampaignAction createCampaign(long id){
		super.setId(id);//1332391841441000
		return this;
	}
	public CampaignAction joincampaign(long id){
		super.setId(id);
		return this;
	}
	
	public int getDifficulty() {
		return difficulty;
	}
	public void setDifficulty(int difficulty) {
		this.difficulty = difficulty;
	}
	public long getCampaignId() {
		return campaignId;
	}
	public void setCampaignId(long campaignId) {
		this.campaignId = campaignId;
	}
	public int getLevel() {
		return level;
	}
	public void setLevel(int level) {
		this.level = level;
	}
	public long getBattlePlayerId() {
		return battlePlayerId;
	}
	public void setBattlePlayerId(long battlePlayerId) {
		this.battlePlayerId = battlePlayerId;
	}
	public Object getCampaign() {
		return campaign;
	}
	public void setCampaign(Object campaign) {
		this.campaign = campaign;
	}
	public long getBattleTeamId() {
		return battleTeamId;
	}
	public void setBattleTeamId(long battleTeamId) {
		this.battleTeamId = battleTeamId;
	}
	public int getPosition() {
		return position;
	}
	public void setPosition(int position) {
		this.position = position;
	}
	public int getType() {
		return type;
	}
	public void setType(int type) {
		this.type = type;
	}
	public Player getPlayer() {
		return player;
	}
	public void setPlayer(Player player) {
		this.player = player;
	}
}
